#pragma once
#ifndef INVPARAMS_H
#define INVPARMS_H

//Screen info
#define screenWidth 800
#define screenHeight 600
#define screenDepth 32
#define fullscreen false

//Game info
#define windowBarName "Code Blocks!"

//Target frames per second, -1 is uncapped
#define targetFrameRate 60

//Quits the program
void quit();

#endif