Welcome to brianmacintosh.com. I'm Brian MacIntosh, and I am a game programmer in the Orange County area of Southern California. This site serves to host and distribute some of my games and my blog, below.
I have developed games and apps for the XBox 360, Windows PC, iPad, Amazon Alexa, and Windows 7 Phone. I'm particularly interesting in procedural generation, pixel art, and emergent gameplay, and I'm looking forward to developing more games with these technologies.
Contact Listeners in box2d.js
April 20th, 2015 @ 17:49
I post some sample code on Github for the benefit of anyone else who has this problem in the future.
Ludum Dare 32 Brainstorming
April 18th, 2015 @ 12:31
Brainstorming thought process for Ludum Dare 32: An Unconventional Weapon.
- I like airships.
- Unconventional airship warfare?
- What's more fun than airships slinging porcupines at each other?
- Porcupines flying airships, slinging themselves at each other!